Evony Age 2 Guide


Evony Age II wiki, Strategy articles, news, tips and guides for browser game Evony

Archive for the ‘conquest’ tag

Protected Cities and Conquest status

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A while ago Foxybunny made a thread in the official Evony forums requesting some feedback on some changes they are planning to make to Evony Age 2. As you probably all know, it is currently not possible to launch normal attacks against other players in Evony Age 2, and many players are not happy with this. It is not possible to conquer other players cities either, like it was in Evony Age 1.

One way Evony is thinking about changing this is to let players choose if they want to be in conquest mode or not, they can change their conquest status on and off as they wish, probably with some delay in between. If your conquest status in turned on you can make normal attacks against other players who also have conquest on, and you can also conquer their cities. Read the rest of this entry »

Written by Iwind

May 11th, 2010 at 1:31 pm

Evony loyalty explained

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Loyalty is important in Evony, and your goal should be to have your cities at 100 loyalty at all times. This is the maximum loyalty that you can have. Evony updates your loyalty every sixth minute, this is called an Evony tick, and if your citizens are unhappy by something your loyalty will decrease by 1 every tick. Your loyalty can also decrease if you happen to be attack, this is how you conquer cities in Evony after all. With every successful attack against your city your loyalty will go down. Loyalty is closely relation to tax rate and public grievance, more about this here.

In the start of new servers you’ll manipulate loyalty with comfort reliefs every 15 minutes to keep your population at maximum with 100% tax rate. This is only the first weeks of the server however, when resources are cheap. After that you’ll just keep your tax rate at 0% all the time and thus have loyalty at 100 all the time. Read the rest of this entry »