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Archive for the ‘archer’ tag

Archery

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Archery is one of those technologies that help your army become stronger and more efficient when you are at war against opposing armies. The importance of archery is that it allows you archers to be more efficient and get more attacks into your opponent’s army, giving you an upper hand in battle.

So how does your empire benefit from upgrading archery? Well, your archers will gain a 5% increase in their range, allowing them to attack farther than normal. This is really important in how the outcome of battle will be, and in my opinion this technology is the most important one there is in Evony. It is one of the technologies you should try to get to level 10 as soon as possible. Just think about it, if you have longer range for your archers they will be able to fire one whole round of arrows into the enemy army without being shot back at, this is really a massive advantage. For more details about archery look at the table below. Read the rest of this entry »

Written by Iwind

April 7th, 2010 at 9:56 am

Attacking NPC barbarian cities without losses

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Yes, it’s possible to attack barbarian NPC villages without any losses at all. You get a lot of experience for your hero when you’re doing this as well as lots of resources. I’ve done this with villages up to level 5 so far, but I will attack higher once I get enough troops to do so. Read on to figure out how.
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How to make 10 million gold a day in Evony

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You can make more than 10 million gold a day in Evony using this strategy. Actually 10 million is just a cool number, the correct one is 950,000 gold an hour, most people don’t play 24/7 however. The way to do this is to raid NPC villages, and I will tell you how.

To do this I would recommend having a minimum of two villages, and one of them should be as close to a level 5 NPC village as possible. The level 5 NPC village will have 950,000 gold in it when full, it regenerates all that gold in one hour, so to get the max from it you should be within half an hour from it with transports. Read the rest of this entry »