Conquering a level 12 historical city
Historical cities, or barbarian cities as they are also called, is a new feature of Evony Age 2. It is quite hard to conquer the historical cities as they have a ton of troops in them. Conquering historical cities is definitely possible however, and doing so will gain you huge advantages in the game, so in this guide I will show you how to conquer the first of these historical cities, the level 12 barbarian city.
First lets look at what kind of defense the level 12 historical city has. Not all level 12 cities will have the same type of troops but all will contain something like 280k warriors, 27k calvary, 40k pikemen, 17k archers and maxed fortifications. There might also be a low number of other troops present, but they won’t really affect the battle much.
To be able to kill all these troops and conquer the city you need a lot of troops yourself. I suggest going the archer route using archers in your first attack. I’ve heard of some players using warriors as well, but then you’ll need about 3 million warriors total. If you use archers in your attacks, about 200k archers, 300k warriors as well as other troops for layers is all that you will need. You also need an attack hero for the first attack with 100 leadership and minimum 200 attack. All your techs should be level 10, your rally spot should be level 10 and you should use warhorn, corselet and penicillin to minimize your losses.
You start out attacking the city with your best attack hero using this formation:
- 1,000 warriors.
- 1,000 scouts.
- 1,000 swordsmen.
- 1,000 pikemen.
- 95,000 archers.
This should take out all of the historical city’s defenses. After this you keep sending attacks at the city with 10,000 archers and 25,000 warriors to take down the cities loyalty. When the loyalty reaches 0 you usually need about 10 more attacks to conquer the city successfully, so just keep sending them until the attack report says “Attack successfully”. All in all you need about 45 attacks total to take the city.
It is a great advantage to have the city you launch your attacks from right beside the historical city you want to conquer. You can easily do this by teleporting your city right next to the historical city. Once you’ve taken the city you can start using it to bother your neighbors, levy food from them, troops, gold and resources. You will also notice that the level 12 historical city can have resource fields up to level 12, it will actually have one resource field of level 12 built already.
I hope you found this guide useful and feel free to leave any questions or comments you might have.
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I’m a Beta vet and conquered these there. Nice guide. Question though, in my scout report it shows this.
battlena6.evony.com/default.html?logfile/20100412/5b/2e/5b2e1771986bf2425dd5abfffa97d1be.xml
Built like a 10 NPC. However in Beta on the inside all you got was a 10 TH and 10 Walls.
Can you confirm the build on the inside had changed from Beta?
TheElfKing
13 Apr 10 at 5:43 am
This is completely inaccurate on live Evony Age 2.
“Not all level 12 cities will have the same type of troops but all will contain something like 280k warriors, 27k calvary, 40k pikemen, 17k archers and maxed fortifications.”
The truth of that is that these level 12 historic cities will contain something like 1.12 million warriors, 162k swordsman, 43k archers, 108k horses (cavalry or cataphracts), and 14k mechanics (ballistas or catapults), not what is listed here.
Kionis
18 Apr 10 at 7:12 am
The numbers above are wildly out on NA6, my scout reports for a level 12 from 2 different ones are
1,120,000 Warriors
162,666 Pikemen
42,807 Archers
108,444 Cataphract
14,640 Catapult
I plan on having a go at one of them but I’m going to try a through walkthroughs on paper first to get an higher of what is likely to be needed before I actually send anything.
Paul
25 Apr 10 at 10:50 pm
on na5 i scouted the city of ottawa which is a lvl 16 historical city which had
7 mil wars
1.1mil pike
428k archers
677k cataphract
91.5k catapults
the battle report shows
battlena5.evony.com/default.html?logfile/20100508/93/4d/934d1538fce2cb748ef9d31b4aa9f8a7.xml
Llewellyn
8 May 10 at 9:39 pm
I think that evony needs to reduce the armies in these cities a LOT. Currently they are insanely hard, They make a lv.10 npc capture look like a lv.1 valley capture by comparison.
And you get VERY little in return for a lv.12 historical too. There is nothing inside the city or town (one of each resource only). So have fun spending months rebuilding and using hundreds of mick scripts. You only get resources from cities 17 miles away too, which is likely to be your own colonies anyway or your own alliance.
I see alliances looking to take Atlantis (lv.18). which imo is impossible. In fact if a player did take it it would be infinitely easier to take it from a player than originally capture it as the city will have no academy, Alarm tower, Workshop, etc (at least according to beta captures) until he rebuilds it.
Scythe
11 May 10 at 5:43 pm
I “think” that the idea here is that you have to cooperate through your alliance in order to take such a city because you as an individual will not be able to mass the troops necessary.
I am seeing Age 2 as having a different premise than Age 1, and it still has not sunk through most people that they have to think different in oder to attain the highest success in Age 2.
It appears to me that it is not about prestige, it is not about bullying and looting low level players, it is not about individual effort.
I will enjoy reading reponses to my speculations.
PicMaster
12 May 10 at 6:59 pm
historic cities are meant to be downed by coordinated strikes from entire alliances…
edwardo
16 May 10 at 7:53 am
yes i agree it would be 1000 times easier to take it from a player. they would be pretty much wiped out of troops once they have it.
Warrior
16 May 10 at 9:11 pm
@ Scythe firstly …. the lvl 12s i would think only have a 9 squared area which isn’t a lot i know but if you get the ones near state cities you can then use them to take troops etc from the state in prep to conquer it …… secondly if you take a city doesn’t it retain all the buildings??? it’s only the troops and wall defenses that are destroyed when you attack isn’t it? so they would have all the buildings required as soon as the conquer it
PierreSkie
18 May 10 at 10:32 am
anybody got the troop numbers needed for a lv 12?
want to take 1 just need to know how and what with
Gormo
21 May 10 at 2:20 am
no pierre if you take a historical city it just randomly has no buildings except town hall wall and 4 resource fields.
fred
21 May 10 at 10:34 pm
THIS IS A SCOUT REPORT FOR A LVL 12 CITYbattlena3.evony.com/default.html?logfile/20100525/5d/cc/5dcceb56e551882e33bbfedd32ddf20c.xml
RASTIS
25 May 10 at 3:49 pm
yep ~ hit a LVL12 w/ 100k warriors and no dent / no damage report / nada
tryed again w/ 100k scouts same difference.
HoneyDew
26 May 10 at 7:47 pm
To help clear up the Historic city confussion: If a Queen is defending it you will have 14640 Rams in there. If a king is defending you will have 14640 catapults in the city. The rest will be the same: 1,120,000 warriors
162,666 Pike
42,807 Archers
108,444 Cataphracts
The wall defenses are the same.
6000 rolling logs
6666 Arch towers
5000 def trebs or rock fall
22000 traps
11000 abatis
I hope this helps on the new servers.
Tillywomp
4 Jun 10 at 4:09 am
i scouted atlantis: 14mill warrior 18k battering ram
2mill pike 850k archer 1.3mill cataphract
Cameron
4 Jun 10 at 10:49 am
this attack configuration is way off i lost all troops using it if anyone manages to conquer 1 please post it
eastwing
6 Jun 10 at 9:36 pm
you guys that say it owuld be easier to take from the person that conquered it obviously don’t play the same Evony 2 that I am playing. It seem to be very impossible to take any cities from anyone. Sure I can colonize them but they never actually lose the city and I actually never get it.
Haldane
7 Jun 10 at 1:26 am
So, after reading all these comments, I’m curious to know if anyone has a definate plan as to how to take a lev.12 NPC. It seems as though the only consensus I see is that the wiki is not accurate. It looks to me after reading all the comments that only a combined assualt by an alliance would be effective. Knowing the greed of people,this makes me wonder if there will be an alliance with the altruism to work together to give the lev.12 to one of their members.
Bustrhymn
8 Jun 10 at 9:35 am
This guide is awesome if you want to take a 10 as far a a 12 goes this is just a fraction of what you need to do.
spydroth
12 Jun 10 at 3:04 am
me and my fellow alliance members were making many runs against lvl 10 npcs and tryin to find the best combination and we found the best combo with minimal losses was if u sent a 95k archer rainbow but kept your compass and HBR at 9 would heed less losses. have u tried takin a historic with techs at these levels?
eddie
12 Jun 10 at 6:55 pm
I know for a fact that on the server all1 the alliance epitome or epitome I always mix them up;) are almost ready to take it. It is almost completly surrounded by the guild. Plus is is so funny because there is also 2 new player cities right next to it. Epitoma/epitome is the best guild in the server. Good luck.
Vegin
15 Jun 10 at 2:23 am
Hey all…
Just to clarify a couple of things…. an Historic City can be taken off other people. They are the only cities in the game that can be taken through PvP which is why once you do take one you need to get your embassy and academy leveled up very quickly in order to defend it.
They are possible to take alone but you will be wanting to use 3 cities to do it. On NA4 some have been taken already. I think 1mill Archers and 1mill Warriors is what you want to start with… 100k of all other layer troops is important too.
Also it was stated that they will always have Cataphracts in them… this is not the case, sometimes it will be cav other times cataphracts… it is depending on who is defending though.
The troops that are listed on this site was for when Evony Age II was still in Beta. I think the amount of troops inside is fair though… there has to be some challenge to the game… has only taken me a little over a month to get to “End Game” where I am Prinz with all research complete and cities built. With no PvP anymore, Historic Cities are now the playground.
Sending 100k warriors at one is just stupid. Look at the scout reports and work out from there what is going to happen. I have not taken a HC yet, but another few days I shall have the troops. I am using 3 cities. 1 city will have my best heroes and bulk of my army inside. This city will be used for the initial attacks and the 6minute clearing attacks. The other two cities are very basic inside.. lvl 10 Rally, Feasting Hall, lvl 8 Academy and Workshops. I will be using the other two cities for all the loyalty waves. These will be timed to hit after the main city does its 6min clearing waves.
Once loy is at 5 I will prepare one of the cities to abandon. Inside will be heroes I don’t care about and resources will already be shifted out. So as soon as attacks are done, I will send the army to another city and abandon it, hopefully just as the Historic city gets to loyalty 0.
I will post back here once I have taken it, with anything I would have done different.
DEVO
15 Jun 10 at 4:27 am
honestly the numbers are off.. i am currently about to attack one. Really its about building enough troops for waves. i predict that i will have to wipe out everyone in the beginning then i can send smaller forces consecutively. I am estimating 10,000 ballista, 150,00 warrirosr, 300,000 archers, 60,000 pikemen, 60,000 swordsman, and 200,000 scouts.. thats the initial hit.. and after that you start sending smaller forces that hit right after. I have five cities o i cans end 50 forces immeidately to hit after the first attack. I think it makes sense in these numbers roughly
self
16 Jun 10 at 3:40 am
I personally believe it will take an entire wave for a successful attack definitely with heavy siege and probably getting the first one wiped out everytime. Alot of risk but might as well try. Any thoughts?
edwardsvil
16 Jun 10 at 5:53 pm
if u send mechanics, it will trigger the def terbuchet, if u send horses, it will trigger abatis, so rethink about the waves of troops
don
24 Jun 10 at 2:59 am
battlena12.evony.com/default.html?logfile/20100625/58/fd/58fd7b7facd72511ea34fbecd57dc6e0.xml
these are my scout reports for a lv 12 city. i have lv 10 informatics and a lv 10 beacon towner, im getting the same reading from multiple lv 12 citys. this guild is not up to date. – 6/25/2010
Coulouris
26 Jun 10 at 5:27 am
Bustrhymn,my in my alliance two members we assisting me in taking one,and backed off when the loyalty got low to let me have it,so there are alliances that aren’t that petty.But what i’m wondering is,can someone steal it off you after you have conquered it?
Pat
29 Jun 10 at 6:15 pm
on na18 i scouted a lv12 npc and here are the troops
1,120,000 warriors
162,666 swordsmen
42,807 archers
108,444 cavalry
14,640 catapults
and full wall defenses
Me
1 Jul 10 at 2:10 pm
I just scouted a lvl 12 on na3:-
Queen(level 100)
Warrior 1120000
Pikeman 162666
Archer 42807
Cataphract 108444
Battering Ram 14640
Rolling log 6000
Archer tower 6666
Trebuchet 5000
Trap 22000
Abatis 11000
Pooch
5 Jul 10 at 9:22 am
Having Historical heroes greatly helps your chances of taking a level 12 historical city. If not you will need around 13 – 14 waves of 100k archers rainbowed to clear the defenses. Then you can follow up with waves of 20k archers 30k warriors to drop the loyalty. There are differences in the troops that are defending and usually the combo changes everyday. The best combo to hit is cavalry and rams. Avoid cataphracts, ballistas and catapults. hope this helps.
Webster
7 Jul 10 at 4:05 am
BustrHymn is right, you need multiple people to take the city but the greed of people would make them all turn on each other once one takes rendering the npc useless
The Termin
19 Jul 10 at 11:20 pm
as anyone put any thought to using a large amount of pults ballies and rams with rainbow thx to the lower cost of food these are easier to acheive?
juggalowy
25 Jul 10 at 2:46 am
they have over 1mil warriors
pwnage
28 Jul 10 at 5:08 am
how do u do rainbow and who has an account on na2
unknown
9 Aug 10 at 1:28 am
Iattacked with 40 grs.
10 grps of 101k Archers, 6k Scouts, 6k Pikes, 6k Swords and 6k warriors.
20 grps of 80k warriors and 20k arcchers
10 grps of 70k warriors, 10k scouts and 20k archers.
3-4 alliance grps of 10o k rainbows.
I had the 20% attack and defense buffs and Penicillin.
It took around 87 attacks + 3-4 from alliance for a total of around 91 attacks to win.
I had close to 6 millions troops and lost 4.5 million.
I had around 350k extra troops in each city. I attacked from 2 miles from 3 cities and 1.4 from the forth.
I sent the first three grps around 9 secs apart and from there I sent them as fast as I could.
Kevin
9 Aug 10 at 3:39 pm
ANother thing.
I had lvl 8 mount training. So my march time for 2 miles was 2.46 min and from range 1.3 2.04min.
I had 10 heroes with attack > 300
10 > 290
20 > 270
30 were lvl > 80
and 10 were lvl > 70
I put the lvl 70+ in the closest city as they moved the slowest.
Kevin
9 Aug 10 at 3:49 pm
[...] every 18 miles on the x and y axis of the server, starting from 9,9. I have written a guide here on how to conquer a level 12 historic city, so take a look there if you’d like to conquer one. The city will contain something like 280k [...]
Historic Cities of Evony Age II | Evony Strategy Guide, Evony Tips, Evony Coins, Videos, and Tutorials
13 Aug 10 at 11:09 am
taking a 12 is easy, everyone is doing it, have been for a while, even i have one, doesn’t take insane amount of troops either, i build enough troops in a week to take them
Daniel
14 Aug 10 at 11:16 pm
i’m on server na11,
all this talk about hitting these lvl12′s, i tried the attack thats was posted here, lost badly, worked out my own and also attacked when it had rams in it, i had it in 35 hits (about 11 min’s), and only used the one city to do it from.
first 10 attacks was 117k archers 2k warriors scout pike and sword, your first 6 attacks get killed, but from then on it’s easy, then from the next waves on i just sent 20k archers and rainbow the same as the first attacks.
war666
15 Aug 10 at 4:30 pm
How many troops will be lost conquering this city? will there be ready made buildings there, what levels will the buildings be? Will there be resource, troops and fortifications left once you own it
Thanks
Ogg
15 Aug 10 at 7:12 pm
If you were gonna take a historical city like this then your going to have to make sure that your alliance members arent to close or you will take them…more logical to take one by people your at war with. I’m on NA17 and havent been playing but a couple months but i am on pretty much all day so any incoming attacks would be obvious but do they notify you if someone is sending an attack on your conquered historical city?
Britt@ny K.
19 Aug 10 at 8:32 pm
what on earth does a raibow mean????
sorry for the ignorance but i have always been puzzled about what they r
aussi007
28 Aug 10 at 12:36 pm
Is there a historical city near 70,142?besides alantis
Yo y
11 Sep 10 at 10:08 pm
this guide is way off… do not use it… i have conquered 2 level 12s on na6 and my alliance has about 10 between us now… now way will you take one following this guide… it seems to be written by somone who has no knowledge of the engine behind evony battles… finesse, not brute force cracks them open… use pikes first to clear out cavs, then archer rainbows to clear out the rest… after about 8-10 smacks, you start getting returns and it’s just loyalty runs… scout for rams cavs swords… any ranged mechs inside will cut you down… my last one i lost only 300k troops, so been there done that… not saying i’m all that, cause i’m not, there are MUCH bigger players on my server, but i don’t want to see any more people follow this guide and lose their shirt… it’s just unfair… what you get inside is a clean slate with a 10 hall and 10 walls… u will need 1m warriors for loyalty in a city next door, and 300k pike and 1m arch plus meat for the spearhead from another city… there’s a little more to it than that, but hey, i can’t give away ALL the secrets, now can i… good luck
alwayshigh
25 Sep 10 at 12:40 am
Our alliance have succesfuly captured a lvl 14 city
lad
3 Oct 10 at 4:57 am
NA13 the biggest alliance has taken atlantis so it is doable
HANDTFOR
15 Oct 10 at 7:22 am
It is possible to take a lv12 on your own our alliance members have taken several 12s by themselves
Ganja4me
27 Oct 10 at 4:11 am
Well put alwayshigh… it’s too bad so many people have already followed this crappy guide, thinking they’re ready to take a 12 when they’re not, and losing all their troops finding out the hard way.
Pornstar
6 Nov 10 at 3:46 am
ill just conform what Handtfor said yeah massacre took atlantis in na13. Itseems to me that the best way is to get tons of troops and build up your heroes attack and max research. ill agree with what is said at the top, use war horn, corselets and pencillin if you can, but to start with send a huge force of warriors (around 500 000) to get rid of all the troops. with each wave of warriors send lots of archers and rainbow ( i saw above someone did not know what that means so i will note it means one of every other warrior type) and keep sending those waves till you gradually clear their defences. when you have cleared defences start to send cavalry in with archers and a few warrior and rainbow to spam down loyalty. while it is possible to attack one on your own i would definetely getting someone to help, around 2 to 3 people is good. i will also agree with the advice at the top of the page telling you to be close. that is usually essential, otherwise you have to send tons of workers and transporters for food. also, once you start the loyalty spamming stage, send some transporters to mop up some of the resourses. no point letting it all go to waste is there?just be aware you WILL lose a lot of your troops in this attack. i would advise capturing a level 10 before you do this so you are better prepared
sir shadow
13 Nov 10 at 6:56 am
There is no point trying to take the resources if you are planning to Conquer the lvl 12 you will get all the resources in the city when it becomes yours.
Vrykul
5 Dec 10 at 7:42 am
This is soooooo wrong.
Go ahead and try this and u will draw back a bloody nub on the later servers!
ssloco2001
17 Dec 10 at 2:52 pm
this is the guide for taking a lv.10 npc.
to take a 12 you will have to scout it 1st and wait till it has the combination of pikes(not swords),cavs(not cataphracts) and rams(not ballistas or catapults), then u send in about 30-50 warrior bombs hero not important,(war bombs 3k)all camped to hit close to the same time,then 5 secs later camp out 7-10 cav killers,(30k pikes 70k warriors)and another 5 second camp later u send in spearheads(95k archers,1k war.1k scout,1k pike,2k sword)it will take about 10-14 spearheads then u just need to do loyalty waves.for the 1st 5-6 waves i use 40karchers and 40k warriors.the camp times are the most crucial it needs to be sent at the sametime so that all of it is hitting before the rounds of fighting are finished on the last attack, whe doing loyalty waves the heroes in the city doing it should have similar speed heroes in it, ur fastest 10 of course.
alpalstew
21 Dec 10 at 10:25 pm
there is also no advantage to having an HC until u are at least earl title, because u cannot draft troops till then.
i own and hc and i get 3 drsfts as duke, heres the break down
earl gets 1 draft per day
marquis gets 2
duke gets 3
furstin gets 4
prinzessin gets 4
alpalstew
22 Dec 10 at 1:44 am
for all over you that think its easier to take a HC of a player than it is trying ur self your wrong, it is in fact easier to take HC ya self than from a player as when a player has it the loyalty takes alot longer to drop after loyalty 10 not like ya normaly 6 or 7mins per drop, it can take anything up to 45 mins per drop
Realiceman
16 Jan 11 at 4:26 pm
Does anyone know if your city is a 12 and its your last city can u still loose it?
ZEUS1
6 Feb 11 at 5:56 pm
They fixed it so that you can not have a Historic City as your last city, so the answer is no.
DamnStoner
10 Feb 11 at 8:00 pm
@scythe taking atlantis is really hard but after taking it (it has too be an alliance) they can instantly draft from any2 in the server thus regaining millions of troops and every1 who attacks draft from them
gigmaster
15 Feb 11 at 3:49 am
battlept1.evony.com/default.html?logfile/20110225/43/7c/437c0d2ccc1794a3427a4bb910b90b69.xml
I just scouted Salta today and this is wht u will c in a lvl.12 HC!!!! My alliance is a very good alliance we work to gether and about everyone in there has at least 1 HC… Im currently working on my first but yes it will be a challenge and u need ur alliance members to help out and then u take the final hit to make it urs. but yes its teamwork that gets u this city…. Good Luck!!!
Payton
26 Feb 11 at 4:16 am
You guys are a little off & almost dead on.
You can take a HC on your own. To do it alone you’ll need at least 2mil warriors, 1.2mil archers & approx 100K of all the others, but you can take a HC alone with this many troops. If you get alliance help(2-3 allies) it only requires 1.5mil warriors, 1mil archers & 100K of all the others. I’m working on having the former(my 1st), but will have the help of alliance members to get it & almost have the necessary troops now(couple of months away)
Aragorn
1 Mar 11 at 3:07 pm
Scout the HC daily and u will see the troop types change. you really want to be looking for a sword/cav/ram combo to take it down easiest. (pikes also easily doable, though will take a couple more hits than with swords)but i have to agree with the rest of Alpalstews guide. his guide takes more hits than initially stated, though the overall losses are far less.
Wolf
3 Mar 11 at 3:42 pm
i’ve taken several 12′s and this post is way off!
here`s how i got it done….
requirements
1.archers….i mil pikes……250k warriors…500k
abt 50k of each other for rainbow
2. heroes should have at least 300 att and 100 leadership for less losses
3. use buffs.. penicillin, war horn and corselet.
troops in the 12 will vary everyday. The best combo to att to minimize losses is warriors, swords, archers, cavs, and rams. so att on a day when this combo is present.
attack plan
wave 1. 100k piks, 25k arc
2. 100k piks, 25k arc (these will kill all cavs)
3. 125k arc (these will clear enemie arc before
rainbow waves hit)
4-10 layered archer waves ( even with week heroes
you should break through by the 7-8 wave
once u break through.. send loyalty waves of 30k war, 500 pik,500 sc,500 sw and 20k arc….till u get your city. pretty simple.
plz note that timing is incredibly important… so try not to have big gaps between attacks. and a few warrior waves of abt 10k each before main att will help clear defences.
XT
7 Mar 11 at 4:49 am
i play on 18 and the people on tehre have taken lvl 14 adn lvl 16 historic cities by themselves. i was offline when Atlantis was conquered so i dont know if a whole alliance was needed or not.
coolio
14 May 11 at 6:43 pm
Guys this is just a thought, but even if you have a lvl 12 you can’t draft troops and resources with it until your title reaches Earl. It’s pretty much worthless to have a 12 if yur not Earl or above. I currently am a Baron( working of Viscount, then on to Earl) I was given 2 lvl 12s by my friends i did not know that you needed to be an Earl to draft wso I learned the hard way. So wait untill you are at least an Earl before conquering one.
coolio
4 Jun 11 at 2:49 pm
this guide sucks i mean REALLY sucks
if i tried to cap a 12 with that many troops i might make it through the cavs with 200 attck heros
you need just warr spams 2 100k pikes rainbows and 1 125k mech break to break a 12 with minimal losses
im not sure what the hero needs to be at, i have a lv 150 with 900 attack and i take 7k ballys loss
Scraw
21 Jun 11 at 3:30 am
Just make an account with the name chuck norris and send one warrior to attack it and you will win ive done it many times the 1 warrios has to be sent with a hero named chucknorris.yw for the help.
Sleezyho
23 Jun 11 at 8:06 am
with the historic city u can tax the level 10 npc citys for around 40k wars each so if there are 10 lv 10 npc citys near by then u just got 400k wars….. and for 24 hours it cant be atked….. i also have a url that i find helpfull http://bbs.evony.com/showthread.php?t=151531
kingrawrz
3 Aug 11 at 8:15 am
ive personaly never taken a historic city but alot of people have and i plan on taking one soon
kingrawrz
3 Aug 11 at 8:16 am
i save alot of urls that help me and with a historic city level 12 u can draft from level 10npcs near by which =about 40k wars each and if you have 10 level 10 npcs near by that 400k wars b4 any one can even atk you becuase there is a 24h break after a hc is caped
http://bbs.evony.com/showthread.php?t=148848
hope that helps
kingrawrz
3 Aug 11 at 8:23 am
im getting my alaince 2 help me get a hc 12 im only knight i hope i can draft be4 im earl cos a great enemy of mine is right next 2 it i need that HC 12
sean
15 Aug 11 at 3:32 pm
ive found you can take a lvl 12 with about 500k archers 280k warriors 20k ballis and 5k pikes swords workers and scouts, first it needs a ram/cav/pike setup, u use war horn corselete and penecillin and u need a 280+ attack hero with around 40 180+ attack heros (easily less but losses get bigger) wat u do is send an archer rainbow (95k archers 1k scouts sword pikes workers and warriors) then 20k balli rainbow (same as above but with 20k ballis insted of 95k arch) then 2 more archer rainbows then u send a wave of 25k warr and 10k arch followed by 10k warr and 5k arch then 35-40 waves of 5k arch and warr, the trick is to send them from all your cities to land the 4 clearing waves then the 2 bigger loy waves then the rest of them within a minute if your timing is good enough.
P.S. For some of them you may be able to get rid of some of the warriors as all they need to kill and are ats and they do mroe or less nothing against them but some still die
P.P.S. You NEED max techs for this and as good heros as you can get your hands on, at least 5 cities to fire 44 waves at once and 44 heros, at least 6 of them being good ones
P.P.P.S. This may not work perfectly with less then 200k losses or watever u wanted but with the penicillin you shouldnt lose more then 50% of them
P.P.P.P.S. i take no responcabillity for any losses
Boib
3 Sep 11 at 7:45 pm
Breaking wave 100k balis 10k pults 5k rams 2k wars,pikes,swords,work’s and the rest trannies
with hero of atleast 600 attack! Face it its expensive but it works and thats right it does wipe out everything
get u 12m xp and a load of resources and items( medals)
wait till that wave comes back den send waves of 20-50k cav’s, ofc this will be ur loy waves… why cav’s cuz face it, they’re probably the fastest attack unit on evony. within moments the hc will be urs
P.S I strongly reccomend 700 attck cuz hasnt yet been tested with lower than 650 so within the range of 650-700 will be nice, if u want breaking wave overkill read below:
OVERKILL!:
121k Pults 1k wars,pikes,swords,work’s
EVONY GENIUS
13 Sep 11 at 6:43 pm
ok i have an even better one, a 12 can be taken down by just about 5 spams of 10k scouts/warr then a spearhead of 88k ballis, 2k warr workers arch scout pikes and swords to hit right after wiv ur best hero (at least a 250 att queen) losses dont get much higher then 25k ballis and war horn and corselete isnt necissary but max techs are, this is untested so try as ur own risk
Boib
24 Sep 11 at 5:32 pm
you guys are thinking of a 12 as a big challenge however this is not true i myself own 2 of them now the method you choose to take the 12 depends on a few factors 1) what is your hero gear like? 2) do you have a high ballistae count? 3) can you afford the losses capturing it and still be able to defend it?
the first method is the easiest to use but also the most difficult to have the required troops and heroes to do it first off you will need an attack hero with 100 leadership and 500+ attack, secondly you need just 2 war ensign and finally the 12 MUST have battering rams as the mech troops inside and preferably cataphracts instead of cavelry the troops you will need is 122k ballys 1501 pults and 1500 rams and aprox 2 mill archers and 124999 pikes first off send all the pikes and 1 catapult this will weaken the horses to reduce your ballista losses as pikes are much easier to replenish than ballistae. immediatly after the pike wave send 122k ballys and 1500 rams and pults with a 500+ attack hero finally send as many 100k archer waves as you can leaving 30 seconds between each wave. keep sending waves of 100k arch till the 12 is yours.
if you do not have the mech force or the hero attack for the above method then this is the way to get a 12 you will need about 2mill warriors, about 1.5 mill archers and 0.5mill pikes and swords. also apply war horn and penecillin if you have them and equip your weakest heroes with excalibur the troop setup in the 12 should be pikes, cataphracts and battering rams before you even consider hitting it
start off with 7 100k warrior waves this will weaken the wall defences next send 1 wave of 100k pikes followed by 1 wave of 100k swords now send 10 waves of 95k archers and 2.5k swords and pikes this will break the 12 now send waves of MINIMUM 25k warriors and 15k archers until you have it captured. personally i like to send all my loyalty waves at once 10 at a time with a 95k arch 2.5k pike and sword hit at the start of each lot of 10 wich i find easier than counting down till you send your next hit
enjoy this will work guarenteed
will
12 Dec 11 at 12:35 pm